Noor Games participated in Casual Connect Kyiv 2017

Victory belongs to the most persevering. -Napoleon Bonaparte Noor Games has participated in Casual Connect in Kyiv, Ukraine this year. Casual Connect is an international conference devoted to game development which was founded in 2006. The event was held on October 24-26 and there were more than 1000 professional attendees, 80 game industry experts and executives from companies such as Apple, Google, Epic, Ubisoft, Facebook, Amazon, Microsoft, Nordeus, Gameloft and so on. Within 3 days, 1200 minutes of educational talks were provided from representatives of industry-leading experts. Topics were covering industry insights, growth, casino, market navigation, technology, monetization, design, marketing, company management, business of games and more. We were so excited to have so many game experts around us. So much experience and knowledge was floating around that one could learn infinitely. Those 3 days were very intense – presentations, workshops, personal meetings, discussions, play-testing, etc. Just around a cup of tea we could learn something that others had understood struggling, trying and failing for several years. I don’t even talk about how powerful the networking aspect was. Nowadays game market is very developed and demanding and, as a result, the competition is very high. We were very interested in how people succeeded in such a tough market. The target was to somehow understand and summarize the key to success…


How To Get Employees With The Required Skills

“Those who know, do. Those that understand, teach.” ― Aristotle Why did we train? Have you ever run a hiring cycle and all candidates appeared to have some important skill missing for your position? We have been there too and we are presenting our solution to you. For us at Noor Games learning is a constant process. It is one of the cornerstones of our company philosophy. We were planning to start regular courses for future game developers at some point during the growth of the company. The intent was to pass the knowledge we collected through our experience to the newer generation, so that they could start their careers with a much higher level of expertise than we did years ago. The main reason for that was our desire to contribute to the information technologies sector of Armenia. While these we considered to be just future plans, we were facing a very urgent issue, and the only way of solving it was to start the trainings immediately. That issue was hiring. To satisfy the growing demand of workforce for the projects we were working on we undertook a hiring cycle. For months we interviewed developers of various expertise and backgrounds with the main focus on C++ developers. We realized that the young and motivated did not have the minimum…